A Brief History of the World
Creation of Werlyth (450000 BC - 100000 BC)
Creating the Planet
Around 450000 years(1) before the Cataclysm (BC), Ord began their Blessed project, attempting to create the perfect world for life. This was the latest in a long string of 'perfect worlds', the culmination of millennia of creation. First Ord created a star to provide warmth and light for this project, the star Altair burst into life after some small work of 20000 years. After 60000 years of carefully sculpting the world body itself, Ord painstakingly crafted the World Heart mechanism over the next 20000 years and placed it in the centre of the planet along with the small army of Modrons required to keep it in working order. Soluna, briefly leaving her hiding place, introduced a small amount of chaos to the World Heart in order to keep it from becoming too orderly. With these in place, Werlyth began to move, spinning on it's axis and orbiting the large star it was created near, to keep the axis stable Ord forms two large polar ice caps. Werlyth orbits this star every 336 days (resulting in a calendar of 12 months of 28 days each).
Pleased with the work done so far, Ord then took the time to create twin moons to keep the planet company in it's orbit, the larger blue moon Keller and it's own orbiting yellow moon Porus. Ord's requirement for perfection meant that they spent another 50000 years tinkering with the orbit of these two bodies and with some subtle whispering from Soluna settled on a 28 day orbit for Keller while it's companion Porus orbits it every 6 months (168 days)
Ord had not being idlily tinkering though all this time and had already planned out the continents for their Blessed races to live on.
Creating the Continents
Between 300000 BC and 290000 BC Ord crafted the continent of Sulawei, a large continent spanning a large number of biomes from a frozen tundra in the north, to a desert and savannah in the far south. Carefully placed mountains ranges split the continent in half. Created to be a cradle of all sorts of life, Sulawei was lush in it's plains and forests with a vast jungle occupying a western peninsula. Even the desert was crafted to be conducive to life itself with plentiful water beneath the ground.
For years between 290000 BC and 240000 BC, the task of shaping Kahlens consumed Ord. A continent consisting mostly of harsh deserts, from scrubland semideserts to sandy dunes proved difficult for Ord to balance with the needs of life. Too much water from rivers and lakes would erode the deserts and too little would make the land too inhospitable. After many years of tinkering with this Ord managed to find a balance between greenery on the Western and Southern coasts, oases in the deserts and a river delta in the north providing just enough life giving material to be hard but fair.
With the lessons from Sulawei and Kahlens, Ord was able to create Lathlenn in a much more orderly 20000 years between 240000 BC and 220000 BC. A verdant continent created around a central peak that towered over the remaining lands, Lathlenn was mostly uniform in it's climate and biomes save some minor desertification of the South-Eastern peninsula shielded by mountains. Ord created Lathlenn with the plan of life spreading from the central peak.
Over the next 40000 years (220000 BC - 180000 BC), Ord laboured over the Corind Archipelago. Originally, Corind was a more cohesive landmass of thick jungles and active volcanoes, however, after some over enthusiastic interference by Soluna the over abundance of seismic activity lead to catastrophic imbalances and the continent was torn apart by rampant eruptions and earthquakes. Ord watched this process impassively and as if this was all by design, shaped some of the remaining large landmasses to be more balanced and toned down some of the volcanoes. Now pleased with the collection of thousands of islands, large and small, Ord moved on
From 180000 BC until 150000 BC, Ord slowly forged the Forgyth Islands, consisting of two large landmasses and several smaller islands forming a string of land between the two larger islands. One island formed as a frozen wasteland, a seemingly inhospitable place, full of mountains and frozen glaciers. Howling winds batter the peaks at all hours. The other larger island is formed as an almost flat tundra. Ord seemed to not spend much time in the forging of these lands, long swathes of time between shaping of these lands. Almost as if bored, Ord left the Forgyth Islands after 30000 years.
The formation of Shrouded Talgen between 150000 BC and 100000 BC
Shrouded Talgen formed - ~100kya
Elvenkind created and placed in Northern Sulawei - 397102
Orcishkind created and placed in Southern Sulawei - 399457
MacTirnen created and placed in North-Eastern Kahlens - 410023
Dwarvenkind created and placed in Southern Kahlens - 415901
Tabaxi created and scattered amongst the Corind Archipelago - 422274
Humankind created and placed in central Lathlenn - 435891
Ord forms an illusion around Lathlenn that stops other races from exploring it - 437209
Azak collects some humans and places them in the swamplands of Shrouded Talgen - 439145
The death of Kae (Tabaxi God) and Anymine (MacTirnen God) by the hands of Elves (a plot masterminded by Gieth) - 440061
Ords return and anger at the actions of his creations - 440061
Ord begins the cleansing of Ord-blessed races through a planet wide spell - 440061
Soluna intervenes but only manages to save Lathlenn - 440061
Azak intervenes and secrets away all Ord-blessed races to his cosmic vaults, held there in stasis - 440061
Humankind flourishes and spreads throughout Lathlenn - 445000~
Kingdoms rise and fall and haughty explorers disappear when attempting to breach the mistwall leftover from the cleansing - 445000~
A small spit of Sulawei is found and the kingdom of Perl is founded there - 451797 (26 BC - Before Cataclysm)
A ritual in Perl resurrects Kae and Anymine, this breaks the cleansing wall and summons back the Primordials - 451823 (0 CR/TR - Cataclysm Reckoning (Human Calendar) / The Return (Elven/Orc Calendar))
Azak places back all the stasis'd creatures - 451823 (0 CR - Cataclysm Reckoning)
Ord and Soluna arrive to monitor, Soluna attempts to keep Ord in check - 451823 (0 CR - Cataclysm Reckoning)
Ord strengthens the Aetherial connection of the planet by attempting to make his chosen Gods more powerful, resulting in even stronger access to magic for all inhabitants of Werlyth and creating areas of wild magic where magic was already very strong - 451831 (8 CR - Cataclysm Reckoning)
Today!
- Years here refers to Werlyth years, rather than some cosmological constant.